Writing snaps together
September 27, 2016
Working with a new technology often brings you to see things in a new light and re-think previous habits. Especially when it challenges the status quo and expectations of years of traditional use. Snaps are no exception in this regard. As one example twenty years ago we simply didn’t have today’s confinement technologies. Luckily is using snapcraft a real joy: you write one declarative file, define your snap’s parts, make use of snapcraft’s many plugins and if really necessary, you write a quick and simple plugin using Python to run your custom build.
Get your software snapped tomorrow!
September 19, 2016
For a few weeks we have been running the Snappy Playpen as a pet/research project already. Many great things have happened since then: With the Playpen we now have a repository of great best-practice examples. We brought together a lot of people who are excited about snaps, who worked together, collaborated, wrote plugins together and improved snapcraft and friends. A number of cloud parts were put together by the team as well.
Need helping getting started with snapping?
September 12, 2016
Are you interested in snapping software and need help? There’s a lot of good reasons for snapping software: You get software out to millions of users: Ubuntu (snapd installed by default since Ubuntu 16.04 LTS), snapd available too on Arch, Debian, Gentoo, Fedora, openSUSE, openembedded, yocto and OpenWRT. You get to define the experience: ship the stack the way you tested it. Just one simple test-scenario for you. Building a snap is simple (one piece of YAML controls the build), publishing is instantaneous (one command to run, automatic review).
Snappy Playpen event tomorrow!
July 18, 2016
Over the last few weeks, Tuesday has become the Snappy Playpen day. Although you can find us on IRC and Gitter all the time basically, Tuesday is where many of us have their eyeballs locked on the discussion and are happy to help out. We’re making no exception tomorrow, 19th July 2016 will be another Snappy Playpen event. It’s beautiful to see all the recent additions to the Snappy Playpen repository and other contributions.
Snappy Playpen event tomorrow!
July 11, 2016
Distributing software has never been easier. snapcraft makes it easy to build any kind of app, snapd and snap-confine bring security and hassle-free updates. Maintaining the app in the store is simple and you get lots of flexibility with different release channels. If you’re interested or curious, adding your software to the Snappy Playpen, might be a good first step. Tomorrow, Tuesday 12th July 2016, we are working together on getting more snaps landed, getting things improved, updating our docs, helping out the snapd/snapcraft people, and upstreaming snaps.
Being among the first in a new community
June 20, 2016
It takes a special kind of people who enjoy being in the first in a new community. It’s a time when there’s a lot of empty canvas, wide landscapes to uncover, lots of dragons still on a map, I guess you already see what I mean. It takes some pioneer spirit to feel comfortable when the rules are not all figured out yet and stuff is still a bit harder than it should be.
Second week of Snappy Playpen
June 16, 2016
We are in the second week of the Snappy Playpen and it’s simply beautiful to see how new folks are coming in and collaborate on getting snaps done, improve existing ones, answer questions and work together. The team spirit is strong and we’re all learning loads. Keep up the good work everyone! :-) It’s only Thursday, but let’s have a quick look at the highlights of this week. New snaps Added Tyrant Unleashed Optimizer, by Christian Ehrhardt Added mpv git build, by Alan Pope Added imagemagick6-stable, by Andy Keech Added keepassx, by Leo Arias Added consul, by Leo Arias dcos-cli snap, by Leo Arias deis workflow snap, by Leo Arias Work in progress snaps Some of these snaps still need help, so take a look at the list of our open PRs and dive in.